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Hotfixes: April 29, 2024

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Hotfixes: April 29, 2024

Here you’ll find a list of hotfixes that address various issues related to World of Warcraft: Dragonflight, Wrath of the Lich King Classic, Burning Crusade Classic, Season of Discovery, and WoW Classic. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


April 29, 2024

Dungeons and Raids

  • Algeth’ar Academy

    • Fixed an issue where Vile Lasher’s Detonation Seed was not spawning on the ground.

  • Neltharus

    • Lava Flare’s Melt now goes on cooldown after the cast is interrupted.
    • Chargath, Bane of Scales

      • Fiery Focus’s Fire damage reduced by 25%.

  • Uldaman: Legacy of Tyr

    • The Mythic+ timer increased by 1 minute.

  • Vault of the Incarnates

    • Cuzolth now provides their item upgrade services to players in Vault of the Incarnates.
    • Terros

      • Fixed an issue where Explosive Reaction was hitting pets on Mythic difficulty.

Items

  • Libergo, Head Librarian of the Azure Archives Annex in Valdrakken, has been watching your actions closely and now offers to reacquaint you with your legendary weapon if you happened to misplace it.
  • PvP staves now properly filter for Warlocks on vendors.

Season of Discovery

  • Shaman

    • Rolling Thunder can now trigger from Overload versions of Lightning Bolt and Chain Lightning.

  • Warlock

    • Felguards summoned by Warlocks will now have their appropriate demon names, instead of just ‘Felguard’. This name will not be permanent like other Warlock pets, and the Felguard’s name will change upon every summon.


April 25, 2024

Classes

  • Fixed a bug with damage dealt by Rip & Tear, Internal Combustion, and Tear Open Wounds in Awakened raids.

Dungeons and Raids

  • Raid Finder now required item level 463 if the raid is Awakened.
  • Brackenhide Hollow

    • Addressed an issue where Stinkbreath can turn while casting Stinkbreath.
    • Addressed an issue where Wilted Oak’s Necrotic Breath visual can be out of sync with the creature’s facing.

Items

  • Veteran track items or items obtained from Awakened Outdoor Activities should now properly be able to be converted into Class Set items at the Revival Catalyst.
  • Resolved multiple issues with Dragonflight Season 4 tier set items not functioning after equipping certain Season 3 set items.
  • Dreambound gear caches from the Dreamsurge Coalesence vendor will now correctly award Season 4 Explorer 1/8 (item level 454 gear) and tokens will properly display the correct item level of its contents.
  • Fixed an issue that prevented Tiered Medallion Setting from functioning on Season 4 necklaces.
  • Fixed an issue preventing Season 4 crests from properly converting to their lower-tier currency.

Quests

  • “A Multi-Front Battle” can now be completed.

Season of Discovery

  • Using an Unconscious Dig Rat no longer dismisses pets.
  • Mage

    • Displacement no longer functions if the most recent use of Blink was on a different continent or in a different instance.


April 23, 2024

Items

  • Season 3 (Dreaming) crests are now correctly removed from players’ currency tabs. Players have received a small amount of gold for their unused Dreaming Crests.
  • Players can now earn up to 120 crests of each type per week in Dragonflight Season 4 (was a maximum of 90 per week in Season 3). This will allow for up to 8 upgrades per week, per crest type (was 6 in Season 3).

    • Developers’ notes: For players who don’t reach their maximum crest earnings in a given week, we’ve implemented the increasing-seasonal-cap system from previous seasons. Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One.

Quests

  • Resolved an issue where abandoning the quest “Something Worth Celebrating” could make it unavailable.

Cataclysm Classic

  • The dates for Children’s Week have been adjusted so that the holiday begins and ends three days later than previously scheduled.

Season of Discovery

  • Players who have completed the quest “Warranty Claim” but have misplaced their Pristine G-7 C.O.R.E. Processor before handing in the quest “Salvaging the Salvagematic” may now speak with the Lost and Found vendor Rix Xizzix in Booty Bay to recover the misplaced quest item.
  • Fixed a Sunken Temple issue where the Atal’ai Defenders encounter would not reset properly.
  • Druid

    • The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage.
    • The Gale Winds rune now reduces the mana cost of Hurricane by 60%.
    • Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used.
    • Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used.

  • Hunter

    • Rapid Killing now reduces the cooldown of Rapid Fire by 80% (was a reduction of 2 minutes).
    • Chimera Shot weapon damage percent increased to 135% (was 120%).
    • Explosive Shot base damage before attack power increased by 50%.
    • Sniper Training has an additional new effect: while Sniper Training is at 5 stacks, Aimed Shot is instant.
    • Serpent Spread now causes Multi-shot to apply Serpent Sting to its targets for 12 seconds (was 6 seconds).
    • Steady Shot now deals 100% weapon damage (was 75%).
    • Developers’ notes: There are more adjustments coming for Hunters. In general, we intend to improve the ranged playstyle and diminish the melee playstyle so that the two become more equivalent.

  • Paladin

    • Seal of Righteousness damage can now be critical hits.
    • Sacred Shield’s duration is extended to 60 seconds (was 30 seconds).
    • Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration.
    • Seal of Martyrdom can now “twist” with other seals, including Seal of Command.
    • Developers’ notes: Seal twisting was an interesting emergent effect that became popular during the original Burning Crusade, that utilized the slower server messaging system used in early versions of WoW to slightly extend the duration of the paladin’s active seal for a short time whenever a second seal was cast. This effectively allowed paladins to momentarily gain the benefit of two seals at once if they timed the application of a new seal to line up perfectly just before their weapon swing. We recreated this playstyle in Burning Crusade Classic and since then it’s been a popular request in other versions of original WoW, including Season of Discovery. As the game matures and we continue to listen to player feedback however, we recognize that for some, this is part of the charm and uniqueness of playing a paladin during those early eras of WoW’s history. We consider this change to be experimental and we will watch the performance and behavior of Retribution closely after this change.

  • Priest

    • Shadowform now increases all shadow damage done by 25% (was 15%).

  • Rogue

    • Saber Slash bleed now stacks up to 5 times.
    • Saber Slash bleed now also increases the impact damage done by Sinister Strike and Saber Slash by 15% per stack for the rogue who applied the bleed.
    • Saber Slash bleed now deals 3% of the rogue’s Attack Power in damage per tick (was 5%).

  • Shaman

    • Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds).
    • Burn now increases Flame Shock Damage by 100% and flame shock DoT duration by 6 seconds, and causes Flame Shock to strike up to 5 targets (was 3 targets).
    • Developers’ notes: We’ve received a lot of feedback about the overall usability of mental dexterity, particularly for Elemental Shamans. This ability was not intended to be used by elemental, so the adjustments we’ve made are to help ensure its usage is a bit more enhancement-centric. To compensate, we’ve increased the output and usability of the Burn rune, with a slight quality-of-life improvement in the form of a Flame Shock duration increase which allows two Lava Burst casts to be used within a single Flame Shock duration.


April 16, 2024

Items

  • Grotto Netherwing Drake’s Black Scales should be properly awarded to players who have completed the Now THIS is Dragon Racing!

Season of Discovery

  • There are now Emerald Warden guard NPCs present near Nightmare Incursion questgivers and quartermasters.
  • The Atal’ai Mojo consumables are now Unique (2), allowing two to be carried and used.
  • There is now a 2.60 speed version of the off-hand weapon Serpent’s Striker, available from Zalgo the Explorer on Yojamba Isle in exchange for the 1.50 speed version of the item.
  • The drop rate of Nightmare Seeds in Sunken Temple has been increased by roughly 50%.
  • Sigil of Living Dreams no longer requires a Nightmare Seed.
  • Players should no longer occasionally gain no bonus blood when near Kha’damu and affected by Feast of Blood.
  • Players will now gain the Honorless Target effect whenever they enter or leave a Nightmare Incursion portal.
  • Rainbow Generator should now appear for troll, tauren, night elf, and all other races.
  • Grizzwerks Defense Industries has achieved record growth thanks to the efforts of adventurers across Azeroth, and Grizzby is now pleased to offer runes to heroes without requiring quests from them.
  • Druid

    • Starsurge no longer consumes Clearcasting procs from Omen of Clarity.
    • Skull Bash rune moved to the Hands slot (was the Leg slot).
    • Lacerate rune moved to the Leg slot (was Hands).
    • Lacerate threat increased substantially.

  • Hunter

    • Chimera Shot no longer refreshes Serpent Sting at 1 less damage per tick.

  • Mage

    • Impact can now be triggered by the damage from Molten Armor.
    • Deep Freeze will no longer deal damage to players who are temporarily Immune to stuns.
    • Deep Freeze can no longer be overwritten by an Impact stun, unless the new stun would be longer than the remaining duration on Deep Freeze.

      • Developers’ notes: Previously if you Deep Froze a target, and they were then hit with an Impact stun, you could accidentally overwrite a 5-second stun with a 2-second stun. Now you can’t overwrite it unless Deep Freeze is under 2 seconds.

  • Paladin

    • Light’s Grace rune moved to the Bracer slot (was Helm).
    • The mana return of Seal of Martyrdom has been increased significantly.
    • Eye for an Eye now works on damage-over-time crits.

  • Priest

    • Eye of the Void can no longer engage in melee combat.
    • Eye of the Void’s spells now all have a 35 yard range.
    • Surge of Light’s instant cast effect will no longer be consumed if Surge of Light was gained while casting Smite or Flash Heal.
    • Martyrdom now works to prevent pushback on Void Zone casts.

  • Rogue

    • Focused attacks now generates 3 additional energy (was 2).

  • Shaman

    • The Internal Cooldown for Overcharged has been increased to 3 seconds.

  • Warlock

    • Life tap now grants mana return to warlock pets.
    • Unstable Affliction’s damage has been increased by roughly 120%.
    • Warlocks with Metamorphosis active and the Master Demonologist talent will now gain increased threat generation when they summon an Imp or Felguard (was decreased threat generation).

  • Warrior

    • Victory Rush heal increased to 30% of the Warrior’s health (was 10%).


April 11, 2024

Classes

  • Druid

    • Balance

      • Fixed a bug that could prevent a Druid with Radiant Moonlight who died and resurrected from getting more than one cast of Full Moon before it resets to New Moon.
      • Primordial Arcanic Pulsar progress now resets on raid encounter start.

    • Feral

      • Damage dealt from Berserk: Frenzy and Burning Frenzy (Seasons 3 and 4 set armor 4-piece bonus) will now log correctly when buffed by an Augmentation Evoker.

Items

  • The following cast time trinkets will now trigger a 1 second global cooldown and may not be used when the global cooldown is active:

    • Manic Grieftorch
    • Beacon to the Beyond
    • Belor’relos, the Suncaller
    • Algeth’ar Puzzle Box

  • Manic Grieftorch damage increased by 1.2%. Can now be channeled while moving.
  • Storm-Eater’s Boon damage reduced by 25%.
  • Dragonfire Bomb Dispenser damage reduced by 15%. Flash of Inspiration may now only occur every 2 seconds (was 0.74 seconds).
  • Neltharion’s Call to Chaos primary stat reduced by 6.4%.
  • Neltharion’s Call to Dominance primary stat reduced by 15%.
  • Nymue’s Unraveling Spindle now triggers a 1 second global cooldown (was 1.5 seconds).
  • All Fyrakk’s Tainted Rageheart’s damage reduced by 5%.
  • Fixed an issue causing Inexorable Resonator to grant more primary stat than intended.
  • Fixed an issue causing Whispering Incarnate Icon to grant significantly more passive secondary stat than intended.

Season of Discovery

  • Darkmoon Card: Overgrowth proc chance increased to 10% (was 5%).
  • Darkmoon Card: Decay now procs from ranged attacks and abilities.
  • Anguish of the Dream’s bonus damage on next ability will no longer be consumed by professions.
  • “Jungle Durian” now rewards 20 Jungle Durians (was 10).
  • Rogue

    • Cheap Shot’s stun effect can now correctly apply to targets under the effects of Goblin Rocket Helmet’s Reckless Charge.
    • Combat Potency and Deadly Brew can no longer proc from Fiery Weapon procs.

  • Shaman

    • Rolling Thunder now correctly restores 2% of the Shaman’s total mana per Lightning Shield charge released.
    • Shamans should now appropriately have access to Rank 4 of Fire Nova (was Fire Nova Totem) when the rune is engraved.

  • Warlock

    • Unstable Affliction is now affected by Haunt’s increase.
    • Damage over time effects that crit through the Pandemic rune will now be able to activate Dance of the Wicked.
    • Felguards summoned by Warlocks are now given an appropriate demon name.

  • Warrior

    • Gladiator Stance will now appear at the end of your stance bar instead of the beginning and will no longer rearrange the order of your stances for the purpose of stance macros.

  • Sunken Temple

    • Fixed an issue that would occasionally cause Dreamscythe and Weaver to evade when their target survived falling into the Pit of Sacrifice.


April 9, 2024

Season of Discovery

  • The number of creatures needed to complete missions in the Nightmare Incursions have been reduced by about 30%.
  • Items

    • Fixed an issue causing some bosses to drop no Rare items.
    • Darkmoon Card: Decay adjusted to be more appropriate for single target situations.
    • Darkmoon Card: Sandstorm adjusted to be more appropriate for multi-target situations.
    • Screaming Chain Shoulders can now be learned by Leatherworkers.
    • Sigil of Living Dreams now requires a runed truesilver rod to craft (was arcanite rod).

  • Paladin

    • Consecration critical hits from the Wrath rune, now trigger Vengeance.

  • Priest

    • Prayer of Mending can now trigger Divine Aegis.

  • Warlock

    • Lake of Fire will now properly increase the damage of Immolation Aura.
    • Immolation Aura now has a persistent visual.
    • Shadow and Flame is now activated by the Pandemic rune’s critical hits that occur from damage over time effects.


April 8, 2024

Season of Discovery

  • Updated the levels of Fireguard Destroyers in Black Rock Depths to be more appropriate for Phase 3 of Season of Discovery.
  • Fixed an issue that caused the Druid Trainer Lognaar to vanish periodically.
  • Non-Engineering and non-Blacksmithing nightmare armaments recipes no longer require a blacksmith hammer to craft.
  • The materials required for the quest “Mixology for Fun and Profit” have been adjusted.
  • Items

    • Darkmoon Card: Sandstorm no longer triggers on every instant cast spell.
    • Tenacity Chain is now Mail (was Leather).
    • Membrane of Dark Neurosis now has spell hit (was Spirit), and now has a spellpower proc (was haste).
    • Breadth of the Beast is now Unique.

  • Druid

    • The Free Wrath cast from Fury of Stormrage will no longer consume Clearcasting.
    • Rumsey Rum no longer 100% procs Omen of Clarity.

  • Mage

    • Balefire Bolt now procs and consumes clearcasting.
    • Balefire Bolt now correctly benefits from the Spellpower Rune.
    • Displacement no longer requires a target.
    • Balefire Bolt now works with Ignite.
    • Conjure Water Rank 6 now conjures 20 waters.
    • Molten Armor now falls off when the rune is swapped out.
    • Balefire Bolt now benefits from and consumes Arcane Blast stacks.
    • Balefire Bolt now benefits from and spends the charges of Combustion.

  • Priest

    • Void Zone damage no longer resets the casting time on your wand.
    • Void Zone now locks the Priest out of the Shadow school when kicked.
    • Void Zone visual changed to be less disruptive.

  • Rogue

    • Fixed a bug with Honor Among Thieves where it could stop working if you tried to gain a combo point on an ally or had your target die from a critical ability.
    • Honor Among Thieves should no longer consider whether the Rogue or their allies are flagged for PvP.
    • Carnage will no longer fall off while Rank 4 Rupture is active.

  • Shaman

    • Tidal Waves will now always apply its increase in Healing Wave case spell, even if the Healing Wave was spell queued.

  • Warrior

    • Shield Slam now correctly has 200% increased threat.
    • Devastate correctly deals 150% weapon damage per second (was 100%).

  • Warlock

    • Felguard will now cast Cleave even when there is only 1 target.
    • Demonic Sacrifice buffs now fall off when the Summon Felguard rune is removed.

  • The Sunken Temple

    • Fixed an issue where Festering Rotslime would despawn and then soft-lock the raid in combat.
    • Avatar of Hakkar

      • Avatar of Hakkar and Hakkari Bloodkeeper health lowered by 35%.

    • Eranikus

      • Players should no longer be able to walk on the raised edges of the room.
      • Number of Whelps spawned in second phase reduced to 6 (was 8).
      • Number of Nightmare Scalebane spawned during third phase reduced to 2 (was 3).
      • Period for the Summoning Effect of last phase increased to 9 seconds (was 6 seconds).
      • Number of Whelps and Scalebane spawned during last phase dropped to 3 and 1 (was 4 and 2).

  • Nightmare Incursions

    • Retuned the Unstable Wisp in the Hinterlands Nightmare Incursion to be a bit less punishing for players to deal with.
    • Quest objects for Nightmare Incursions now have multiple simultaneous spawn locations.
    • Reduced the experience awarded by Nightmare Incursion quests.
    • Increased the reputation granted by level 50 quests.

April 5, 2024


Season of Discovery

  • Fixed issues around the Leatherworking Wild Leather Vest and Way of the Weaponsmith
  • The Rugged Traveler will now also despawn if greater than two players enter the quest area.
  • Level 50 players who are Exalted with the Arathi Basin reputations can now complete the battleground quests usually reserved for level 60 allowing them to obtain their Exalted reputation tabards.
  • The Sunken Temple

    • Significant adjustments were made to trash and boss health. Please note: In order for these health adjustments to take effect you will need to soft reset your instance. We’re sorry for any inconvenience this may cause.

      • Developer’s note: When developing and tuning the Sunken Temple raid encounters, we had concerns about player power going into Phase 3 so we aimed high when tuning enemy health. We feel that we aimed too high and have recently deployed a hotfix that lowers the health of all enemies and bosses within the Sunken Temple to help ensure this content remains accessible to all players. We’ll be watching progress closely and making additional adjustments as needed in the coming days.

    • Fixed an issue that would occasionally prevent Dreamscythe and Weaver from spawning. Affected players may need to leave the instance and Reset All Instances before it takes effect.

  • Nightmare Incursions

    • Nightmare Incursion Quartermasters can now repair gear.
    • Quest objects in the Nightmare Incursions no longer require a cast time to open.
    • Drakes’ Corrosive Acid Breath now deals more reasonable damage when coming to the aid of Nightmare Incursion dragons.
    • Satyrs’ Plagued Shot damage has been reduced and the cast time has been increased.
    • Plagued Shot now has a minimum range like hunter ranged abilities.
    • The total gold rewards for Nightmare Incursions elite missions have been reduced by roughly 30%.


April 4, 2024

Plunderstorm

  • Explosive Caltrops now drops caltrops along the entire jump path.
  • Explosive Caltrops now affects all targets in the effect range when triggered.

Season of Discovery

  • Players can now correctly activate their other talent specialization while under the effects of the preparation aura in Battlegrounds.
  • Druid

    • Efflorescence will now work properly when Swiftmend is used on a guardian or pet belonging to a party member.

  • Shaman

    • Healing Rain can no longer be cast when targeted a non-player (as intended in its text).

  • Nightmare Incursions

    • Vengeful Ancient and Doomkin are now categorized Elite (was Rare Elite).
    • Credit for defeating Larsera, Florius, Ylanthrius, and Tyrannikus is now awarded cross-faction.

  • The Blood Moon

    • Zanzil the Outcast

      • Ward of Zanzil will now despawn after 30 seconds, summon a reduced number of zombie skeletons, and will be recast less frequently.
      • Ward of Zanza no longer has totem immunities, and Zombies will despawn after a short period of time.

    • The Crystal Shore Blood Moon graveyard is now farther north.

Classic Era

  • Temple of Ahn’qiraj

    • Twin Emperors

      • Fixed an issue that prevented Vek’nilash and Vek’lor from sharing health.


April 3, 2024

Items

  • The following adjustments have been made to the Water’s Beating Heart trinket:

    • When an ally not equipped with Water’s Beating Heart dispels a player affected by Primal Wellspring Water, the buff will correctly apply to the debuffed player.
    • The Primal Wellspring Water debuff is now visible to allies.
    • The shield value is now split between affected players.

  • Fixed an issue where the following trinkets were dropping at an incorrect item level:

    • Globe of Jagged Ice
    • Granyth’s Enduring Scale
    • Inexorable Resonator
    • Tome of Unstable Power
    • Umbrelskull’s Fractured Heart
    • Water’s Beating Heart

Noblegarden

  • Increased the drop rate of the Noble Flying Carpet mount and added a bonus to the mount drop chance on the first defeat of Daetan on the account each day.

Season of Discovery

  • Fixed an issue with the Spirit of Zandalar buff given out by turning in the “Heart of Hakkar” quest not being granted to players in Booty Bay.
  • The quest “Salvaging the Salvagematic” can once again be picked up from Ziri Littlesprocket after completing the “Salvagematic 9000” quest.

April 2, 2024

Dungeons and Raids

  • Amirdrassil, the Dream’s Hope

    • Tindral Sageswift

      • Fiery Growth targets reduced to 3 on Mythic difficulty (was 4).
      • Fiery Growth damage reduced by 20% on Mythic difficulty.
      • Falling Star damage reduced by 15% on Mythic difficulty.
      • Pulsing Heat damage reduced by 10% on Mythic difficulty.

    • Fyrakk

      • Shadow Cage now lasts 12 seconds on Mythic difficulty.
      • Flamebound now increases damage taken from Flame Orbs by 5% on Mythic difficulty (was 30%).
      • Shadowbound now increases damage taken from Shadow Orbs by 5% on Mythic difficulty (was 30%).
      • Blaze damage decreased by 20% on Mythic difficulty.
      • Maximum health of Darnassian Ancient decreased by 20% on Mythic difficulty.

Primal Storms

  • Primal Storms should now appear with a more evenly distributed pattern across the zones of Dragon Isles.

Season of Discovery

  • Fixed an issue that was preventing the Blood Moon event from working properly.
  • Hunter

    • Fixed an issue where the Frenzy tooltip on the master Hunter now correctly shows 6% instead of the incorrect 40%. This has no effect on the actual damage done by the pet.

  • Shaman

    • Electromantic Caster Mail set – Reduced Lightning Bolt cast time reduction to 0.1 seconds (was 0.2 seconds).

      • Developer’s note: This set bonus was really strong and resulted in 10% more Lightning Bolts. We’ve reduced the cast time reduction to avoid the possibility of this older set bonus not being replaced with later Phase 3 gear.

    • Fixed an issue with Way of Earth that caused it to continually trigger the global cooldown while dual-wielding.


April 1, 2024

Classes

  • Warrior

    • Arms

      • Merciless Bonegrinder now functions correctly.

Noblegarden

  • Fixed an issue where the Golden Egg in Noblegarden could fail to trigger the boss spawn.
  • The Noblegarden daily quest “Feathered Fiend” is no longer shareable.

March 29, 2024

Classes

  • Evoker

    • Preservation

      • Fixed an issue where Time of Need functioned incorrectly and could stop casting Living Flame when the Evoker had a high amount of Haste.

Mounts

  • Fixed a bug preventing players from seeing their properly earned Coralscale Salamanther upon login. The mount will be mailed to players who previously completed the Into the Storm

Plunderstorm

  • The Plunderlord’s Silver Cutlass weapon option should now be selectable from Da’kash Grimledger in Brew Bay for players at or above Renown 36.
  • Goblin Glue Rockets can no longer apply snares to players in Faeform, casting Repel, or casting Earthbreaker.
  • Any Keg Leg’s Crew Renown rewards that were not granted to players of the appropriate Renown levels are now retroactively granted.
  • Added a Kill Counter to the in-game user interface. Kills are now counted next to Plunder Collected.
  • Fixed a bug that caused Earthbreaker’s range and visual sizes to be inconsistent.

    • Developers’ notes: The effective range of Earthbreaker has not been changed. This fix makes its visuals appear to be about the same size as the spell effect.


March 27, 2024

Achievements

  • Fixed bugs causing mounts related to A World Awoken to be unavailable, including Bestowed Ottuk Vanguard, Bestowed Trawling Mammoth, Bestowed Thunderspine Packleader, Bestowed Sandskimmer, Bestowed Ohuna Spotter, Coralscale Salamanther, Stormtouched Bruffalon, and Taivan.

Player versus Player

  • Fixed an issue that prevented Splintered Sparks of Dreams from dropping from PvP sources while eligible for catch-up.

Plunderstorm

  • The Storm’s fury swells! Lightning strikes during the final stage of the Storm are faster and more dangerous than before.
  • There is now a delay of 20 seconds after being revived where players no longer drop collected Plunder.
  • Additional enemies now spawn at Witherbark Village, the wild area northeast of Go’Shek Farm, and the wild area between Witherbark Village and Boulderfist Hall.
  • Fixed an issue where swapping back to default sword and gun appearances were not saving correctly.
  • Fixed an issue so that now, picking up an additional rank 2 spell while the same rank 2 spell is equipped properly grants the rank 4 version of the spell.
  • The Captain’s Orders quest “X Marks the Spot” now requires 1 item to be picked up (was 2 items).

March 26, 2024

Classes

  • Priest

    • Holy

      • Resolved an issue causing Lightwell to be able to use its healing charges on allies that are in immunity effects such as Cyclone.
      • Resolved an issue causing Lightwell to sometimes despawn the Priest’s Shadowfiend when used.

World

  • Forbidden Reach

    • A Forbidden Hoard that was inadvertently inaccessible due to having fallen through the floor has been moved to an accessible spot.

Plunderstorm

  • Plunder contained in dropped piles of Plunder increased by 50% in Solos matches.
  • Reviving a teammate now takes 10 seconds (was 15 seconds).
  • Health Brew cooldown for a revived player reduced to 10 seconds (was 15 seconds).
  • Adjusted the in-match leveling curve to increase the rate at which you level up to 7. Decreased the rate at which you level to 8, 9, and 10.

    • Developers’ notes: Many games have ended with larger player-level differences than we’d prefer. Considering the many playstyles we’ve seen in Plunderstorm, we want to help narrow the gap later in the game.

  • Earthbreaker now grants the caster immunity to crowd control spells while casting.
  • Faeform no longer provides any damage reduction.
  • Hunter’s Chains’ missile now moves significantly faster.
  • Fire Whirl damage reduced by 20%.

    • Developers’ notes: we want to reign in Fire Whirl’s damage a bit more, so that it’s close to the performance of other offensive spells.

  • Rime Arrow cooldown increased at higher ranks, and now has a cooldown of 10/8.5/7/5.5 seconds (was 10/8/6/4 seconds).

    • Developers’ notes: Rime Arrow’s short cooldown made it a too-low-risk poke, often used to deny healing and chase fleeing targets. Increasing the cooldown at higher ranks will give targets more chances to act against Rime Arrow.


March 21, 2024

Plunderstorm

  • Player matchmaking ratings (MMR) have been adjusted so that players should find themselves in better matches with continued play.
  • Fixed a bug that caused plunder dropped by players on death to unintentionally despawn when the killed player left the match.
  • Players are now immune to knockbacks when standing near Da’kash Grimledger in the preparation area.
  • Adjusted experience gained when playing Duos and fixed a bug that was increasing experience gain at level 3.
  • Fire Whirl Movement speed bonus reduced to 70% across all ranks (was 140%).

    • Developers’ notes: Our goal is to balance Fire Whirl’s effectiveness relative to the performance of other offensive spells without detracting from the effectiveness of other utility spells.

  • Star Bomb cast time reduced to 2 seconds across all ranks (was 2.25 seconds).

    • Developers’ notes: We’d like to improve the effectiveness of this ability.

  • Toxic Smackerel cooldown reduced at ranks 1, 2, and 3. Rank 4 unchanged.

    • Developers’ note: This is intended to ensure this ability is more in-line with expected power at early levels.

  • Explosive Caltrops trap radius increased by 40%.

    • Developers’ notes: The traps placed by Explosive Caltrops are intended to counter close-range aggression, but this felt a bit inconsistent because the traps were smaller than intended.

  • Lightning Bulwark channel time increased to 2 seconds (was 1.25 seconds).

    • Developers’ notes: Our goal here is to extend the potential window for counter play opportunities.


March 20, 2024

Dungeons

  • Afflicted cast time increased to 12 seconds (was 10 seconds).
  • Incorporeal now spawns closer to the group’s general location.

    • Developers’ notes: The changes above were originally intended for Dragonflight Season 4, but we decided we’d prefer to have players to experience them sooner.

  • Addressed an issue where Afflicted Cry’s debuff duration was increased by 2 seconds instead of its cast time.

Items

  • Fixed an issue that could cause raid bosses to not drop tier tokens as expected.
  • Fixed an issue where items from the Cache of Overblooming Treasures awarded from the Superbloom were dropping at a lower item level and upgrade track than intended.
  • Fixed a bug that prevented some mounts, such as the Auspicious Arborwyrm or the mounts associated with the Dragonflight achievement A World Awoken, from being accessible to players who previously earned them.
  • Fixed a bug that caused some gear to unintentionally become as powerful as it will be when Season 4 starts.

    • Developers’ notes: We’ve set these pieces back to their Season 3 item levels for the remainder of Season 3.

Transmogrification

  • Players can now view the Plunderlord’s Finery Transmog Set on their retail characters as they work towards earning all the pieces during the Plunderstorm event.

March 12, 2024

Classes

  • Druid

    • Restoration

      • Rejuvenation healing increased by 12%. Does not affect PvP combat.

  • Evoker

    • Preservation
    • Developers’ notes: Preservation has been underutilized lately, in part due to the range restrictions of the specialization. To help compensate for that, we’re increasing the healing and defensiveness of Preservation so they can traverse the battlefield more easily and safely.

      • Time of Need clone’s overall healing increased by 100%. Time of Need clone’s Living Flame healing increased by 16%.
      • Live-Giver’s Flame heals for 40/80% of damage done (was 35/70%).
      • Inherent Resistance reduces magic damage taken by 4/8% (was 2/4%) for Preservation Evoker.
      • Attuned to the Dream increases healing done and received by 3/6% (was 2/4%) for Preservation Evoker.

  • Hunter

    • Marksmanship

      • All damage dealt by you and your pets abilities increased by 3%.

    • Survival

      • All damage dealt by you and your pets abilities increased by 3%.

  • Mage

    • Frost

      • Flurry damage increased by 25%.
      • Waterbolt and Water Jet damage increased by 25%.
      • Frostbolt damage increased by 10%.
      • Ice Lance damage increased by 5%.

  • Monk

    • Mistweaver

      • All healing reduced by 6%. Does not affect PvP combat.
      • Sheilun’s Gift healing increased by 6%.
      • Jadefire Stomp healing and damage increased by 6%.
      • Expel Harm healing increased by 6%.

  • Rogue

    • Subtlety

      • Eviscerate damage reduced by 6%. Does not affect PvP combat.

  • Shaman

    • Elemental

      • All damage increased by 3%. Does not affect PvP combat.

Dungeons

  • Black Rook Hold

    • Addressed an issue where Amalgam of Souls can trigger 2 soul burst simultaneously if the last Restless Soul is absorbed at 15% Health.

  • Dawn of the Infinite: Galakrond’s Fall

    • Addressed a Blight of Galakrond issue where Blight Seep left behind by a previous enemy will stop inflicting damage when the enemy is no longer in combat.

Players versus Player

  • Fixed an issue that caused Light’s Protection, Soulburn: Drain Life, Icy Feet’s lockout effect, Master of the Elements, and Fury of Elune to be vulnerable to enemy purge effects.
  • Demon Hunter

    • Havoc

      • Demon Hide (talent) physical damage reduction is now 3% (was 5%).
      • Scars of Suffering (talent) Versatility bonus reduced to 2% (was 4%).
      • Illidari Knowledge (talent) Magic damage reduction is now 3% (was 5%).
      • Will of the Illidari (talent) max health bonus reduced to 3% (was 5%).
      • Essence Break (talent) damage bonus for Chaos Strike/Blade Dance reduced to 40% (was 50%).
      • Resolved an issue that prevented the 50% PvP reduction to the Throw Glaive cast by Screaming Torchfiend’s Brutality (2-piece) from being applied.

  • Druid

    • Adaptive Swarm can no longer be cast during arena or battleground preparation.
    • Fixed an issue that caused the Well-Honed Instincts debuff to not clear upon the start of a PvP match.
    • Feral

      • Frenzied Regeneration is no longer reduced by 37.5% for Feral and Balance Druids in PvP combat. Restoration druids’ Frenzied Regeneration remains reduced by 50% in PvP combat.
      • Wild Attunement no longer activates when Cyclone is cast on an immune target.

    • Restoration

      • Fixed an issue that caused Reforestation stacks to persist past the starting room in PvP instances.
      • Fixed an issue that caused Reactive Resin to apply to the Restoration Druid if heal over time effects were dispelled after being spell stolen.

  • Hunter

    • Beast Mastery

      • Kill Shot damage increased by 25% in PvP (was 10%).

    • Survival

      • Raptor Strike damage increased by 5% in PvP (was 11% reduced).
      • Mongoose Bite damage increased by 5% in PvP (was 11% reduced).

  • Mage

    • Ring of Fire (PvP Talent) now deals 18% of its target’s health over 6 seconds (was 24%).
    • Arcane

      • Prismatic Barrier now reduces magic damage taken by 10% (was 15%) and reduces the duration of incoming magic effects by 15% (was 25%) in PvP combat.

    • Fire

      • Fevered Incantation now increases Critical Strike damage by 1% (was 2%) per stack in PvP combat.
      • Meteor’s damage increased by 30% (was 11%) in PvP combat.
      • Fireball’s damage increased by 35% (was 18%) in PvP combat.
      • Scorch damage increased by 300% (was 200%) in PvP combat.
      • Fire Blast damage is now reduced by 8% (was 14%) in PvP combat.
      • Living Bomb damage increased by 800% (was 440%) in PvP combat.

  • Monk

    • Mistweaver

      • Vivify healing decreased by 10% (was 20%) in PvP combat.
      • Invigorating Mist healing increased by 12% in PvP combat.
      • Soothing Mist healing increased by 15% in PvP combat.
      • Soothing Mist (Jade Serpent Statue) healing increased by 15% in PvP combat.

  • Paladin

    • Holy

      • Denounce (PvP talent) damage increased by 70%.
      • Judgment damage increased by 50% in PvP combat.
      • Greater Judgment absorb increased by 30% in PvP combat.

  • Priest

    • Discipline

      • Smite damage increased by 25% in PvP combat.
      • Atonement healing increased by 8% in PvP combat.

  • Rogue

    • Outlaw

      • Float Like a Butterfly (talent) effectiveness is now reduced by 50% in PvP combat.
      • Precision Shot (talent) damage reduction is now 3% (was 5%) in PvP combat.
      • Take Your Cut (PvP talent) haste granted reduced to 10% (was 15%) and duration reduced to 10 seconds (was 12 seconds).

  • Shaman

    • Enhancement

      • Healing Surge healing is now increased by 25% in PvP combat.

  • Warlock

    • Soulburn: Demonic Circle now lasts 4 seconds in PvP Combat (was 6 seconds).
    • Soulburn: Demonic Circle now increases movement speed by 30% in PvP combat (was 50%).
    • Call Observer health reduced to 6% of Warlock’s health (was 8%) and Laserbeam damage reduced to 8% of enemy health (was 10%).
    • Destruction

      • Flame Rift damage from the Amirdrassil 4-piece set bonus is now reduced by 30% in PvP combat.

  • Warrior

    • Cacophonous Roar damage threshold is increased by 100% (was 200%) in PvP combat.
    • Arms

      • Execute damage increased by 25% in PvP (was 15%).

    • Fury

      • Execute damage increased by 65% in PvP (was 50%).

WoW Classic: Season of Discovery

  • Class restrictions on Arathi Basin reputation armor rewards have been lifted on all Classic Era and Season of Discovery realms.
  • Fixed a bug causing Blood for the Blood Loa stacks to not be exchanged when the battle is not active.
  • Hunter

    • Steady Shot damage increased to 75% weapon damage (was 60%).
    • Rune of the Trapper icon should no longer be a question mark.

  • Mage

    • Living Flame movement speed adjusted to 86% of normal player movement speed (was 100%).
    • Living Flame duration reduced 10 seconds (was 20 seconds)
    • Living Flame cooldown reduced to 30 seconds (was 60 seconds).

Wrath of the Lich King Classic

  • Fixed an issue with Piercing Shots, Deep Wounds, and Ignite that causes them to sometimes do too much damage to players.

March 5, 2024

Dungeons

  • Darkheart Thicket

    • Addressed an issue where Strangling Roots will still spawn even if Oakheart is defeated while casting the spell.
    • Addressed an issue where Crushing Grip will go off if the boss is defeated while gripping a player.

  • The Everbloom

    • Addressed an issue where Infested Icecaller’s Cold Fusion can target pets.

  • Waycrest Manor
  • Addressed an issue where some Jagged Hounds are not damaged by Wildfire.
  • Wildfire now only damages creatures in combat.

Player versus Player

  • Verdant Aspirant’s Wand is now purchasable from Seltherex.

WoW Classic: Season of Discovery

  • Kha’damu no longer drops extraneous items.
  • Kha’damu now recovers less health from his self-healing effects.
  • As Kha’damu grows in size, he now becomes more susceptible to attacks.
  • Mildly Irradiated Rejuvenation Potion now also increases Ranged Attack Power.
  • Enchanted Sigil: Innovation now increases ranged attack power in addition to its normal effects.
  • Hyperconductive Goldwrap tooltip updated to better reflect how Hyperconductive Goldwrap works.
  • Tooltips for new ranged, melee, and spell hit/crit stats in Season of Discovery have been updated to be less verbose. The effects were not changed.
  • Druid

    • Fixed an issue with Survival Instincts causing Druids to sometimes incorrectly gain health when shifting into Bear Form, Cat Form, or Dire Bear Form while Survival Instincts is active.

  • Hunter

    • Chimera Shot damage increased to 120% of weapon damage (was 100%) and Chimera Shot Serpent Sting damage increased to 48% of Serpent Sting damage (was 40%).
    • Explosive Shot base damage done before Attack Power increased by 15%.
    • Carve damage increased to 65% of weapon damage (was 50%).

  • Mage

    • Frostfire Bolt base damage increased by 50%, and its increased damage from bonus spell damage increased by 16%, identical to the value for Fireball.
    • Spellfrost Bolt base damage increased by 50%, and its increased damage from bonus spell damage increased by 14%, identical to the value for Frostbolt.
    • Regeneration, Mass Regeneration, and Chronostatic Preservation spell power coefficients increased by 88%.

      • Developers’ notes: This is to compensate for Mage healers wearing primarily items which grant “damage and healing” instead of “healing”.

    • Chronostatic Preservation mana cost decreased by 44%.
    • Resolved some tooltip issues with Chronostatic Preservation.

  • Paladin

    • Seal of Martyrdom damage increased to 50% weapon damage per swing (was 40%). Seal of Martyrdom Judgement increased to 85% weapon damage (was 70%).
    • Seal of Martyrdom Seal and Judgement effects now benefit from talents and effects that modify Seal of Righteousness, particularly Improved Seal of Righteousness.
    • Avenger’s Shield now properly gains increased damage from the Paladin’s Attack Power.

  • Shaman

    • Corrected an issue where Earth Shield was not healing for the correct amount.

  • Warlock

    • Grimoire of Synergy now increases damage done by the Warlock and their pet by 25% when it is active (was 5%).

  • Warrior

    • Devastate damage increased to 150% of weapon DPS (was 100%), before being increased by number of Sunder Armor stacks.
    • Fixed an issue with facing when using Intercept.
    • Deep Wounds will now continue dealing damage after the Warrior who applied it has died.


February 27, 2024

WoW Classic: Season of Discovery

  • High-Yield Radiation Bomb adjusted:

    • Its slow effect can now be removed with snare removal effects.
    • Its damage-over-time is now correctly Nature damage and a Poison effect (was Magical).
    • The initial damage of the bomb now works on enemies that are typically immune to slows.
    • The initial damage of the bomb will now always go off when it hits.

  • The increased armor value of certain mechanical bosses in Gnomeregan has been reduced slightly.

    • Developers’ notes: The higher armor values on certain mechanical enemies in Gnomeregan was correct and intended, but we will adjust the armor on Crowd Pummeler 9-60 and Mekingeer Thermaplugg slightly to provide up to a 10% increase in physical damage received, depending on modifiers present. We also checked the Mechanical Managerie, and it is using the correct armor values.

  • Druid

    • Lifebloom mana cost reduced by 50%.

      • Developers’ notes: Lifebloom refunds half its new base mana cost per stack when it expires or is dispelled. This part has always functioned in this way, and we’ve seen a bit of confusion around how the mana return portion of Lifebloom functions.

    • Living Seed now heals for 50% of the critical heal that planted the seed (was 30%). This heal now blooms from non-periodic healing received, in addition to any damage taken.
    • Nourish mana cost reduced by 27%.
    • Moonkin Form now also reduces the mana cost of Moonfire by 50% and increases Moonfire periodic damage by 50%. Sunfire also benefits from this change.
    • Moonkins can now cast non-healing Restoration spells without cancelling their shapeshift. This includes: Remove Curse, Remove Poison, Abolish Poison, Innervate, Rebirth, Revive, Mark of the Wild, and Gift of the Wild.
    • Fury of Stormrage improved: when this rune makes Healing Touch instant, it now also makes it castable in all shapeshift forms.
    • Lacerate critical strikes can now trigger Primal Fury.
    • Nourish is now instant cast when Fury of Stormrage is active. Nourish no longer breaks Moonkin form when Fury of Stormrage is used to cast an instant version of the spell.

  • Hunter

    • Dual Wield Specialization no longer grants a 30% damage bonus to Raptor Strike for wielding two weapons of the same type.

  • Mage

    • Chronostatic Preservation no longer checks for a target within range or line of sight on the first cast. Its tooltip states that it has an Unlimited range, andthe first part of the ability now does, but the unleashed heal has a range of 40 yards (46 yards talented), which is unchanged.

  • Paladin

    • Crusader Strike now deals Holy damage instead of Physical damage, ignoring armor, and is now affected by Holy damage prevention. Crusader Strike is still considered a melee attack, and not a spell.
    • Seal of Martyrdom can no longer trigger Art of War, and will no longer be triggered by Frost Oil or other weapon procs.

  • Rogue

    • Redirect no longer triggers or is affected by the global cooldown, and its own cooldown has been reduced to 10 seconds.

      • Developers’ notes: when Redirect is combined in a macro with other Combo Point related abilities, it often does not function as expected. We recommend not including it in such macros.

    • Main Gauche now generates 3 combo points on your target and base Energy cost reduced to 15.
    • Just a Flesh Wound threat bonus increased such that Rogue tanks will generate approximately 30% more threat.

  • Shaman

    • Two-Handed Mastery rune now also provides 10% increased Attack Power and 10% increased chance to hit with spells after hitting a target with a two-handed weapon.
    • Shamanistic Rage rune now grants 5% of the Shaman’s maximum mana per

      second, instead of a value scaling from Attack Power, Spell Power, or Healing Power.
    • Spirit of the Alpha rune now grants the casting Shaman 20% increased Attack Power if they cast the spell on a target other than themselves.
    • Earth Shield mana cost reduced by 67%, and charges increased from 3 to 9. The base amount healed now properly scales with level and is about 50% higher than previously at level 40.
    • Power Surge tooltip revised to clarify functionality. This rune periodically grants mana every 5 seconds, equal to 15% of the Shaman’s intellect. Some potential timing issues that could have sometimes made it give less mana than intended have been fixed.
    • Ancestral Guidance cooldown reduced to 1 minute (was 2 minutes).

  • Warrior

    • Rallying Cry now correctly benefits the Warrior’s entire raid (was: the Warrior’s party only).


February 26, 2024

Dungeons

  • [With realm restarts] The maximum number of Follower Dungeons that a player can enter in a 24-hour period has been increased to 50 (was 10).
  • The presence of Followers in dungeons no longer decreases the XP earned by the human players.

Player versus Player

  • Fixed an issue preventing Arathi Blizzard from being queued.

WoW Classic: Season of Discovery

  • Hyperconductive Caster Set’s 3-piece bonus now works correctly with healing and damaging runes.
  • Chronostatic Preservation duration increased to 20 seconds (was 15 seconds), and now works with mouseover macros.
  • Drained of Blood will now periodically remove debilitating effects that are still affecting the player.
  • Additional Chained Spirit graveyards and patrols have been added during the Blood Moon event.
  • Fixed an issue with Lesser Arcane Elixir that caused it to not be usable at the required level on the tooltip.
  • Kha’damu’s Blood Craze will no longer increase his damage dealt.
  • Hunter

    • Chimera Shot no longer extends the duration of Wyvern Sting’s periodic damage.

      • Developers’ notes: That interaction was never intended.

  • Rogue

    • Between the Eyes no longer shares a cooldown with ranged attacks.


February 21, 2024

Classes

  • Rogue

    • Outlaw

      • Fixed an issue with Echoing Reprimand that allowed Slice and Dice to trigger effects like Ruthlessness and Restless Blades as if spending 7 combo points.

Dungeons

  • Waycrest Manor

    • Fixed an issue where receiving Aura of Dread can interrupt a player’s channel.

 

WoW Classic: Season of Discovery

  • Elite and Dungeon Quests now grant additional bonus experience.
  • The Dismantle enchant now procs more often for casters and melee.
  • The vendor price of Ez-Thro Radiation Bombs and High-Yield Radiation Bomb has been reduced.
  • Players in the Spirit World can now resurrect at Chained Spirits for up to 30 minutes after a Blood Moon ends.
  • Spirit of Redemption Form will no longer instantly cancel if you attempt to cast spells not allowed in that form. Doing so now returns an error message.
  • A Zandalarian Emissary can now be found atop the Durotar zeppelin tower.
  • Mage

    • Spell Power now benefits the critical strike damage of Spellfrost Bolt.

  • Rogue

    • Preparation now properly resets the cooldowns of Quick Draw, Between the Eyes, and Redirect.
    • Shuriken Toss will no longer sometimes cause loss of combo points when a Rogue is talented into Seal Fate and a bounced Shuriken crits a secondary target.

  • Shaman

    • Offhand Stormstrike hits can now correctly trigger weapon procs, including Windfury Weapon and Flurry.
    • Healing Rain no longer has a variant height for its animation. The Healing Rain cloud now always appears just above player’s heads.

  • Warlock

    • Haunt will now properly increase the damage done by Siphon Life.
    • Developers’ notes: Siphon Life behaves like Drain Life and will only be increased by Haunt if it is cast while Haunt is already active. These abilities do not dynamically update their values when Haunt is applied or falls off.


February 20, 2024

WoW Classic: Season of Discovery

  • Increased the number of crafting materials found in Boxes of Gnomeregan Salvage and slightly increased the drop rate of Grime-Encrusted Salvage throughout Gnomeregan.
  • Druid

    • Berserk now also increases the number of targets struck by Lacerate while it is active.
    • Starsurge bonus damage to Starfire increased to 80% (was 66%). Corrected a bug causing this bonus damage to be lower than intended at level 40.
    • Swipe now scales with attack power, gaining 10% of attack power as damage.
    • Threat caused by Swipe greatly increased.
    • Rip duration increased to 16 seconds (was 12 seconds).

  • Hunter

    • Raptor Strike damage when the Melee Specialist rune is active is now normalized weapon damage.

  • Paladin

    • Fixed an issue where Fiery Weapon enchantment and Seal of Martyrdom were triggering each other. Neither can be triggered by the other any longer.
    • Fixed an issue where Fiery Blaze and Fiery Weapon enchantments could trigger or be triggered by Seal of Martyrdom. Those interactions do not happen anymore.

  • Priest

    • Mind Spike damage increased by 10%.
    • Void Plague damage increased by 10%.
    • Shadow Word: Death base damage before modifiers decreased by 40% and spellpower coefficient adusted to 42.9% (was 64.3%).
    • Developers’ notes: Overall, this should result in a 33-40% damage reduction on Shadow Word: Death, depending on the amount of spellpower the priest has. Shadow Word: Death has been doing a larger percentage of overall priest damage than intended, and we feel like this could begin to put additional pressure on healers in PvE, as spellpower gear improves and the damage that priests inflict on themselves continues to scale upwards. It could also prove to be increasingly oppressive in PvP, as it’s an instant attack that can be used on the move, from range, with very little counterplay.

  • Rogue

    • Shuriken Toss bounce range reduced to 10 yards (was 15 yards).

      • Developers’ notes: This should reduce the chance of it bouncing a little too far and pulling extra packs in dungeons. It now matches the range of other chain spells like Chain Lightning and Avenger’s Shield.

  • Shaman

    • Fixed an issue where Fire Nova did not benefit properly from Elemental Mastery.
    • The Dual-Wield Specialization rune now provides 50% bonus damage to your offhand weapon swings.
    • Lava Lash now gains 50% increased damage if Flametongue Weapon is imbued on your offhand.
    • The proc chance of Maelstrom Weapon is now roughly 50% higher when your main hand weapon or your two-hand weapon is imbued with Windfury Weapon.


February 16, 2024

Dungeons and Raids

  • The Everbloom

    • Addressed an issue where Witherbark can reset during the encounter.

  • Throne of the Tides

    • Addressed an issue where Naz’jar Tempest Witch can cast Lightning Surge while mind-controlled.

  • Waycrest Manor

    • Addressed an issue where Pallid Gorger can ignore players and run away.
    • Reduced Pallid Gorger’s melee damage by 66%.
    • Heartsbane Triad

      • Added an additional safeguard to ensure Aura of Dread is removed.

WoW Classic Era

  • Paladin

    • Fixed an issue where Seal of Righteousness ranks 4 and higher did less damage than rank 3. This fix has been applied to Season of Discovery and Classic Era.

WoW Classic: Season of Discovery

  • Druid

    • Starsurge was incorrectly getting 30% additional critical strike chance when Eclipse (Lunar) was active. It now only gets 30% increased critical strike chance from Eclipse (Solar).

  • Hunter

    • Chimera Shot – Scorpid is now properly mitigated by Weapon Chains and reduction to Disarm effects.

  • Paladin

    • Fixed an issue where Seal of Righteousness ranks 4 and higher did less damage than rank 3. This fix has been applied to Season of Discovery and Classic Era.

  • Priest

    • Spirit of Redemption will no longer be prevented from triggering for Priests whose Dispersion or Pain Suppression is on cooldown.
    • Each Priest now correctly creates their own separate stack of Mind Spike effects on the target, and consumes only their own stack.
    • Fixed an issue where Prayer of Mending was double dipping with Spiritual Healing, and was also increasing by 10% per bounce on top of that.

  • Shaman

    • Fixed an issue where the benefit of Dual Wield Specialization rune could be lost for Shamans when swapping weapon configurations.
    • Fixed an issue where Stormstrike would sometimes do offhand damage despite no offhand equipped.
    • The range on Decoy Totem is now the correctly intended 30 yards, matching the radius of its effect preventing movement impairment.

  • Warlock

    • Subjugate Demon used against players in Metamorphosis now has a 10 second duration, with diminishing duration like other crowd-control effects used on players. It is considered a Charm effect like Mind Control.

  • Stranglethorn Vale PvP Event

    • Warlocks and Hunters participating in the Blood Moon will now resurrect with their last active pet.
    • Fixed an interaction with Blood Moon and Spirit of Redemption resurrecting the fallen Priest earlier than intended.
    • Fixed an issue with Blood Coin turn-ins when a player is the victim of Subjugate Demon or Mind Control.
    • Drained of Blood during the Blood Moon event now also grants immunity to movement impairing effects.
    • Fixed an issue where stacks of Blood for the Blood Loa could sometimes exceed the intended 255.
    • The Chosen of the Blood Loa will now be visible in the spirit world.


February 14, 2024

Dungeons and Raids

  • Amirdrassil, the Dream’s Hope

    • Tindral Sageswift

      • Addressed an issue where players who teleport out of the raid before the encounter ends can sometimes cause them to be stranded in The Great Sea.

  • Atal’Dazar

    • Addressed an issue where a mind-controlled Dazar’ai Confessor’s Dispel can remove an ally’s Challenger’s Might.

  • Darkheart Thicket

    • Removed randomized spawn of enemies before Archdruid Glaidalis.

  • Dawn of the Infinite: Rise of Murozond

    • Addressed an issue where Grommash Hellscream can melee players while leaping in the air before Bladestorm.
    • Addressed an issue where Battle Senses can trigger from Shockwave.

  • Waycrest Manor

    • Addressed an issue where Heartsbane Triad’s associated auras can fail to fall off.
    • Addressed an issue where Sister Solena does not lose the Soul Manipulation debuff if the mind-controlled player dies.
    • Addressed an issue where Pallid Gorgers can sometimes melee players during Ravaging Leap.
    • The spawning of Heartsbane Runeweavers and Heartsbane Soulcharmers are now consistent each week.

Love is in the Air

  • Fixed an issue causing Love is in the Air daily quests to be removed from the quest log when logging out.

WoW Classic: Season of Discovery

  • Corrected an issue where players leaving a party sometimes lost their stacks of Blood for the Blood Loa.
  • The Blood Moon now increases the health of participants by 30%.
  • Resurrection from Chained Spirits during the Blood Moon event now also grants players 100% of their mana.
  • Blood Moon-averse Zandalarian Emissaries will now ward players in the far-off lands of Ratchet, Tirisfal Glades, and Duskwood.
  • The scoreboards during the Blood Moon event should now be more responsive in activating and deactivating when the event starts and ends.
  • Druid

    • Fixed an issue where Berserk was not discounting the energy cost of abilities learned from runes such as Savage Roar, Sunfire, and Skull Bash.
    • Starsurge visual corrected to not hit the caster as well as the target.
    • Savage Roar visual no longer has a Challenging Roar animation attached to the cast.
    • Eclipse now properly reduces spell pushback on Wrath and Starfire.

  • Paladin

    • Fixed an issue where Guarded by the Light’s effect could be cancelled by the player.

  • Priest

    • Fixed a bug that caused Void Plague to benefit more from spell power than intended.
    • Fixed a bug that made it possible for a Priest to place two copies of Renew on a target.

  • Shaman

    • Power Surge gained during a Lava Burst, Lightning Bolt, or Chain Lighting cast will no longer be consumed by that cast (since it does not benefit).

  • Warlock

    • Fixed an issue with Fear ranks 2 and 3 not changing into Menace properly while Metamorphosis is active.
    • Fixed an issue where Dance of the Wicked was giving an incorrect amount of mana back.

  • Gnomeregan

    • Electrocutioner 6000

      • Players can no longer out range or use line of sight to prevent the cast or chain effect of Static Arc.

    • Mechanical Menagerie

      • The fight now resets properly if one of the bosses was in self-repair mode when the fight resets.

    • Rig Wars

      • Thermaplugg’s Safe will now spawn under one of the Bomb Dispensers after defeating Mekgineer Thermaplugg.


February 12, 2024

Dungeons and Raids

  • The Everbloom

    • Fixed an issue where Rockspine Stinger’s Venom Burst could be applied to non-player targets.

Quests

  • Fixed an issue preventing progress as intended on the legendary questline “Handling It”.

WoW Classic: Season of Discovery

  • You can now get a new Squall-breakers Potion from Rau Cliffrunner in Freewind Post upon accepting the quest “Calm Before the Storm”.
  • Recipe: Lesser Arcane Elixir is now bind-on-pickup.
  • The Battle for Ashenvale weekly quests “Clear the Forest!” and “Repelling Invaders” now grant full XP and reputation rewards, through level 40.
  • The Ashenvale Rallying Cry world buff is now usable through level 39.
  • The Spark of Inspiration world buff now correctly increases +healing.
  • Item requirements for the quests “Power of da Wind”, “Power of da Earth”, and “Power of da Water” have been reduced.
  • Druid

    • Starsurge base damage reduced by 35%, and its benefit from bonus spell damage effects reduced to 42.9%, matching other instant spells.
    • Starsurge now provides a new effect: your next Starfire cast within 15 seconds deals 66% increased damage.
    • Fixed an issue with Enhanced Restoration preventing Nourish from gaining increased healing from Rejuvenation and Regrowth.

  • Paladin

    • Fixed an issue where the Sheathe of Light spell power proc wasn’t correctly activated by melee attacks.

  • Shaman

    • Fixed an issue where Ravaging Tempest could sometimes not lose its protective aura when Ailgrah Splittusk was killed.

  • Stranglethorn Vale PvP Event

    • Players who resurrect in Stranglethorn Vale during the Blood Moon event and gain Drained of Blood will now be immune to attack during its duration, but unable to cast spells or attack. They can mount and move to another location and are invisible to players outside their party.
    • Drained of Blood duration reduced to 20 seconds (was 60 seconds).
    • Drained of Blood now has a visual.
    • Players who wish to opt out of Blood Moon should now more easily notice the Zandalarian Emissary.


February 8, 2024

Achievements

  • Support Your Local Artisans now requires donations totaling 50,000 gold (was 70,000) to the Artisan’s Consortium.

Classes

  • Shaman

    • Resolved an issue causing Earth Shield casts from another Shaman to sometimes override Earth Shield.

Dungeons and Raids

  • Darkheart Thicket

    • Addressed an issue where Archdruid Glaidalis can fail to use Grievous Leap on a player standing on top of a nearby object.
    • Addressed an issue in Archdruid Glaidalis’s encounter where Nightmare Abominations can be stuck in a state of evasion when spawned on top of an elevated surface.

  • Dawn of the Infinite: Galakrond’s Fall

    • Addressed an issue where Dazhak’s Incinerating Blightbreath can fizzle if the targeted player dies during Dazhak’s charge.
    • Addressed an issue where Chronofade is not considered an AoE effect.

  • The Everbloom

    • Addressed an issue in the Ancient Protectors encounter where Dulhu’s Noxious Charge can still go off if he dies while casting.

Player versus Player

  • Priest

    • Shadow

      • Resolved an issue causing the Shadow Amirdrassil 4-set bonus to not be consumed when landing a killing blow on some pets and totems.

  • Shaman

    • Resolved an issue causing some spells to kill Grounding Totem without directly targeting the totem.
    • Resolved an issue causing redirected damage over time effects to apply to Grounding Totem. Grounding Totem is once again immune to debuff effects.


February 6, 2024

Classes

  • Shaman

    • Primordial Wave now travels faster to its target.

Dungeons and Raids

  • Amirdrassil, the Dream’s Hope

    • The Hall of Fame is full, and Mythic difficulty is now available to cross-realm raid groups.
    • Fyrakk the Blazing

      • Reduced the number of Aflame targets from 4 to 3 on Mythic difficulty.
      • Fyrakk health reduced by 10% on Mythic difficulty.
      • Burning and Dark Colossus health by 10% on Mythic difficulty.
      • Spirit of the Kaldorei health reduced by 20% on Mythic difficulty.
      • Darnassian Ancient health reduced by 20% on Mythic difficulty.
      • The Heart of Amirdrassil now begins stage two with 60% health remaining.
      • Reduced the number of Corrupted Seeds created from 2 to 1.

  • Temple of Ahn’Qiraj

    • The Prophet Skeram now properly respawns when the encounter is reset.

  • Vault of the Incarnates

    • Resolved an issue that could cause the Primal Council to not cast spells.

  • Dawn of the Infinite: Galakrond’s Fall

    • Addressed an issue where Dazhak can sometimes snap to target player on death while channeling Incinerating Blightbreath.

Items

  • Matrix Restabilizer all effects reduced by 20%.

February 1, 2024

Achievements

  • Fixed an issue in which the achievement Battle Mender: Season 3 was not providing progress.

Classes

  • Mage

    • Shifting Power’s visual will now appear smaller and should be less disruptive for the Mage’s allies.

Dungeons and Raids

  • Amirdrassil, the Dream’s Hope

    • Fyrakk the Blazing

      • Flamebound and Shadowbound are no longer private auras.
      • Developers’ notes: We’ve observed that the common strategy for players executing the Flamebound and Shadowbound mechanics on Mythic Fyrakk involves cumbersome addon/macro setup and execution. Our goal with this change is to remove this burden for players who are progressing on this encounter and refocus the challenge on the gameplay.

  • Blackrook Hold

    • Fixed an issue where the enemies around Lady Velendras Ravencrest do not have linked aggro.

  • Dawn of the Infinite: Galakrond’s Fall

    • Fixed an issue where Manifested Timeways can occasionally cast Unwind during keystones.

  • The Everbloom

    • Fixed an issue where the Ancient Protectors encounter can fail to respawn.
    • Fixed an issue where Archmage Sol can cast Cinderbolt Storm twice after gaining Fire Affinity.
    • Fixed an issue where the mages before Archmage Sol were not resetting their health after they left combat.

Pet Battles

  • Fixed an issue causing several multi-hit Battle Pet abilities to have a chance to ignore on-death passives such as Undead or Mechanical resurrection.

Player versus Player

  • Fixed an issue causing Stoneform and Fireblood to trigger a longer cooldown for Gladiator’s Medallion than intended.

January 30, 2024

Achievements

  • The Title and Achievement Champion of the Dragonflights are now available to those who have completed the quest “Fair Skies and Strong Winds”.
  • Adjusted Sergeant Quackers’ responsiveness so that he is now more lenient with the number of nearby ducks he requires before joining the fight for Ducks in a Row.

Classes

  • Shaman

    • Resolved an issue causing Poison Cleansing Totem to not ignore line of sight.
    • Elemental

      • Corrected an issue where your character could sometimes get stuck in a state where they cannot use Lava Burst when previously having been talented into Elemental Blast.
      • Resolved an issue causing Primordial Bond to be incorrectly removed when an elemental dies or despawns while another elemental is active.

Dungeons

  • Atal’Dazar

    • Addressed an issue where the Rezan encounter can unexpectedly reset.

  • Dawn of the Infinite: Rise of Murozond

    • Addressed an issue where the visual for Spark of Tyr does not snap to ground.
    • Addressed an issue where Spark of Tyr will immediately trigger if the target has immunity.

  • Everbloom

    • Addressed an issue with the Ancient Protectors encounter where players can get stuck in combat and unable to release if Dulhu is pulled out of the boss area.
    • Addressed an issue where Witherbark can be pulled out of the encounter area.

Items

  • Fixed an issue where immunity effects on the player could prevent Fyrakk’s Tainted Rageheart from dealing damage to enemies.
  • The Verdant Gladiator’s Shotel cosmetic should now be purchasable from Glamora.

Player versus Player

  • Iridal, the Earth’s Master damage-on use-effect now deals 10% of its damage (was 30%) in PvP combat.
  • Death Knight

    • Unholy

      • Resolved an issue causing Outbreak to not apply Virulent Plague to enemy totems, Psyfiend, and Observer.


January 23, 2024

Classes

  • Paladin

    • Holy

      • Fixed an issue that caused Consecrations from Righteous Judgment to be despawned by new Consecrations.
      • Fixed an issue that caused Blessing of Autumn to not reduce the cooldown of Avenging Wrath.

  • Warlock

    • Demonology

      • Fixed an issue where Wild Imps summoned by Spiteful Reconstitution would fixate on far away targets.

Dungeons

  • Mythic+

    • Dawn of the Infinite: Rise of Murozond

      • Valow, Timesworn Keeper health reduced by 16%.
      • Lerai, Timesworn Maiden health reduced by 16%, and Ancient Radiance recast time increased.
      • Spurlok, Timesworn Sentinel health reduced by 16%, and Shrouding Sandstorm’s recast time increased.
      • Tyr, the Infinite Keeper Radiant Barrier damage absorb reduced by 15%.
      • Infinite Riftmage health reduced by 10%, and Infinite Burn recast time increased.
      • Time-Lost Battlefield Battle Senses / Thirst for Battle damage reduced by 20%, and Bladestorm movement reduction increased from 33% to 50%.
      • Chrono-Lord Deios Temporal Breath initial damage reduced by 16%, and damage-over-time effect reduced by 14%.
      • Infinite Keeper health reduced by 10%, and Chronal Burn damage reduced by 15%, and Infinite Blast damage reduced by 10%.

Player versus Player

  • Resolved an issue causing the Mettle effect from Infurious Warboots of Impunity, Infurious Footwraps of Indemnity, Infurious Boots of Reprieve, and Infurious Binding of Gesticulation to not trigger when interrupting spells.
  • Shaman

    • Resolved an issue causing the Mettle effect from Infurious Boots of Reprieve to grant less stats than intended when triggering the effect using Earthgrab Totem and Capacitor Totem.


January 22, 2024

Achievements

  • Fixed an issue where kills on Evokers did not count towards the achievement It Takes Class.

Classes

  • Death Knight

    • Developers note: Changes are live after realm restarts.
    • Blood

      • Bone Shield now grants armor based on 80% of Strength (was 70%).

    • Frost

      • All damage dealt increased by 4%. Not applied to PvP combat.

    • Unholy

      • All damage dealt by you and your pet’s abilities increased by 4%. Not applied to PvP combat.

  • Druid

    • Developers note: Changes are live after realm restarts.
    • Feral

      • Rip damage increased by 10%. Not applied to PvP combat.
      • Rake periodic damage increased by 5%. Not applied to PvP combat.
      • Primal Wrath damage increased by 10%. Not applied to PvP combat.
      • Feral Frenzy damage increased by 5%. Not applied to PvP combat.
      • Lunar Inspiration damage increased by 10%.
      • Rampant Ferocity damage increased by 25%.

    • Restoration

      • Swiftmend now costs 1.4% base mana (was 1.6%).
      • Grove Guardian now costs 1% base mana (was 1.2%).
      • Wild Growth now costs 3.8% base mana (was 4%).
      • Regrowth now costs 2.8% base mana (was 3.2%).
      • Efflorescence now costs 3% base mana (was 3.2%).

  • Evoker

    • Preservation

      • Dream Breath, Fire Breath, and Spiritbloom will no longer go on cooldown and fail to activate in circumstances where you are crowd controlled at the same time as completing the empower cast. 

  • Hunter

    • Developers note: Changes are live after realm restarts.
    • Survival

      • All damage dealt by Hunter and Hunter’s pet’s abilities is increased by 4%.

  • Monk

    • Windwalker

      • Blackout Reinforcement is now correctly consumed when an empowered Blackout Kick is used against an absorb shield.

  • Paladin

    • Developers note: Changes are live after realm restarts.
    • Holy

      • Shield of the Righteous damage increased by 30%.
      • Consecration damage increased by 30%.

    • Retribution

      • Wake of Ashes damage increased by 20%.
      • Truth’s Wake damage increased by 28%.
      • Seething Flames damage increased by 28%.
      • Blade of Justice damage increased by 20%.
      • Final Verdict damage increased by 10%.

  • Priest

    • Developers note: Changes are live after realm restarts.
    • Holy

      • Holy Word: Sanctify’s healing increased by 25%.
      • Heal’s healing increased by 25%.
      • Flash Heal healing increased by 15%.
      • Holy Word: Chastise’s damage increased by 30%.
      • Smite’s damage increased by 30%.
      • Shadow Word: Pain’s damage increased by 15%.

    • Shadow

      • Mind Blast damage increased by 10%.
      • Devouring Plague damage increased by 10%.
      • Shadowy Apparition damage increased by 20%.
      • Psychic Link now causes direct damage spells to inflict 30% of their damage on all other targets afflicted by your Vampiric Touch (was 25%).

  • Shaman

    • Developers note: Changes are live after realm restarts.
    • Restoration

      • All healing increased by 5%. Not applied to PvP combat.
      • Lava Burst damage increased by 20%.
      • Flame Shock damage increased by 20%.
      • Lightning Bolt damage increased by 20%.

  • Warlock

    • Affliction

      • Resolved an issue causing the cooldown of Soul Swap to sometimes display incorrectly.

  • Warrior

    • Developers note: Changes are live after realm restarts.
    • Arms

      • Cleave damage increased by 10%. Not applied to PvP combat.
      • Dreadnaught damage increased by 30%. Not applied to PvP combat.
      • Deep Wounds damage increased by 15%. Not applied to PvP combat.
      • Amirdrassil 4 set bonus – Bonus damage for the triggered Thunder Clap increased to 200% (was 100%). Not applied to PvP combat.

    • Protection

      • Vanguard now grants a 40% increase to Stamina (was 35%).
      • Ignore Pain absorption increased by 5%.

Dungeons and Raids

  • Return to Karazhan

    • Opera Hall: Westfall Story

      • Defeating Toe Knee too quickly will no longer prevent the encounter from continuing.

Items

  • Fyr’alath the Dreamrender

    • Developers note: We’ve heard feedback about the ease of use of Fyr’alath’s active ability and are making adjustments to address this and further encourage its use without significantly affecting overall contribution. These changes will be going live with realm restarts.
    • Mark of Fyr’alath is now correctly applied to all secondary targets of Obliterate and is additionally applied by Rage of Fyr’alath’s final strike.
    • Mark of Fyr’alath damage decreased by 20%.
    • Rage of Fyr’alath duration is now affected by Haste.
    • Rage of Fyr’alath damage increased by 15%.

  • [With realm restarts] The Manuscript of Endless Possibilities should now be the Vial of Endless Draconic Scales. If you had acquired the manuscript you should now be able to find the Vial waiting for you in your toybox.

Player versus Player

  • Developers note: PvP changes are live with realm restarts.
  • General

    • Cloth specialization classes now gain an additional 35% armor in Arenas and Battlegrounds.
    • Plate specialization classes now have their armor reduced by 30% in Arenas and Battlegrounds.
    • The Gladiator’s Distinction 2-piece set bonus now increases Stamina by 15% for Damage Dealer and Tank roles (was 5%).
    • The Gladiator’s Distinction 2-piece set bonus now increases Stamina by 20% for Healer roles (was 15%).
    • All fear and root effects in PvP may now take 100% more damage before canceling in PvP combat.

  • Death Knight

    • Unholy

      • Festering Wound damage is now increased by 180% in PvP Combat (was 195%).
      • Death Coil damage is now increased by 60% in PvP Combat (was 70%).
      • Necrotic Wound now absorbs 3% of healing received (was 4%) and heals for up to 3% of the Death Knight’s maximum health (was 4%).

  • Druid

    • Bear Form now increases armor by 175% in PvP (was 220%).
    • Moonkin Form now increases armor by 100% in PvP (was 125%).
    • Deep Roots increases the amount of damage required to cancel Entangling Roots or Mass Entangle by 75% (was 250%).
    • Feral

      • Frenzied Regeneration is no longer decreased by 20% in PvP for Feral Druids.

    • Restoration

      • Mana regeneration now reduced by 50% in PvP combat (was 45%).
      • Healing reduced by 5% in PvP combat.

  • Mage

    • Rigid Ice increases the amount of damage required to cancel Frost Nova by 20% in PvP combat (was 80%).
    • Frost

      • Amirdrassil 4-piece set effectiveness is no longer reduced in PvP.

  • Monk

    • Windwalker

      • Amirdrassil 2-piece set effectiveness is now reduced by 80% in PvP combat (was 60%).

  • Priest

    • Discipline

      • Amirdrassil 2-piece set effectiveness is no longer reduced in PvP.

  • Rogue

    • Subtlety

      • Eviscerate damage reduced by 10% in PvP combat.

  • Shaman

    • Elemental

      • Armor reduced by 12.5% in PvP.

    • Restoration

      • Armor reduced by 12.5% in PvP.

  • Warlock

    • Nightmare increases the amount of damage required to cancel Fear by 30% in PvP combat (was 60%).
    • Demon Skin increases armor by 22.5%/45% in PvP (was 45%/90%).

  • Warrior

    • Armored to the Teeth effectiveness increased by 45% in PvP.
    • Fury

      • Anger Management now reduces Recklessness and Ravager’s cooldown by 1 second per 15 rage spent (was 20 rage).

Quests

  • Players who are trying to turn in the raid quest, “Aberrus, the Shadowed Crucible: Sarkareth” but are unable to, should return to the Seat of the Aspects in Valdrakken and find Ebyssian. He should allow you to turn in the quest now.
  • Fixed an issue with the Research quests/world quests of Azerothian Archives where all players could see the arcane familiars being summoned whenever any player began them.
  • Added a plank in Gilneas to allow people to complete the quest “What Tomorrow Brings”.

    • Developers note: In 10.2.6, we will remove the gates (and also remove the plank) to allow people to complete the quest as intended.


January 18, 2024

Classes

  • Death Knight

    • Frost

      • Frostscythe now works with Bonegrinder talent.
      • Fixed a bug that prevented the spell alert for Killing Machine with Fatal Fixation from visually displaying stacks correctly.
      • Fixed a bug that caused a sound effect issue with Glacial Advance.

  • Shaman

    • Resolved an issue causing the Ancestral Defense talent to increase area-of-effect damage taken instead of reducing it.

Dungeons

  • In Mythic+ difficulties, Afflicted Souls will no longer be treated as players.
  • Darkheart Thicket

    • Fixed an issue where Corruption Pool can linger on players.
    • Archdruid Glaidalis’s Primal Rampage no longer damages pets.

  • Dawn of the Infinite: Galakrond’s Fall

    • Fixed a Chronikar issue with Eon Shatter’s ground targeting visual sometimes failing to appear.

  • Waycrest Manor

    • Fixed a Heartsbane Triad issue where the aura of one of the sisters could linger on players after they lose the iris.

Player versus Player

  • Fixed an issue where Frigid Petals was not being cancelled when entering a battleground.
  • Fixed an issue where attaining Bloody Tokens in Zaralek Caverns and Emerald Dream were not contributing to Bloodstained Bounty, Blood Bank, or Prosperously Bloody achievements.

Quests

  • Players who found themselves unable to pick up “A Little Hope is Never without Worth” should return to the grove in the Emerald Dream to continue (provided the plant growth phase is complete).
  • Fixed a bug preventing several steps of the Blue Dragonflight questline “The Veiled Ossuary” from appearing.

Travel

  • Removed the Battle for Azeroth Pathfinder requirement for dragonriding in Kul Tiras and Zandalar.

The hotfix notes for the previous patch can be found here.

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